G4-DESCSS/src/G4HumanPhantomSD.cpp

40 lines
1.2 KiB
C++

#include "G4HumanPhantomSD.h"
#include "G4HCofThisEvent.hh"
#include "G4SDManager.hh"
#include "G4Step.hh"
#include "G4ios.hh"
G4HumanPhantomSD::G4HumanPhantomSD(const G4String& name, const G4String& hitsCollectionName)
: G4VSensitiveDetector(name) {
collectionName.insert(hitsCollectionName);
}
G4HumanPhantomSD::~G4HumanPhantomSD() {}
void G4HumanPhantomSD::Initialize(G4HCofThisEvent* HCE) {
collection = new G4HumanPhantomHitsCollection(SensitiveDetectorName, collectionName[0]);
static G4int HCID = -1;
if (HCID < 0) {
HCID = G4SDManager::GetSDMpointer()->GetCollectionID(collectionName[0]);
}
HCE->AddHitsCollection(HCID, collection);
}
G4bool G4HumanPhantomSD::ProcessHits(G4Step* aStep, G4TouchableHistory*) {
G4double edep = aStep->GetTotalEnergyDeposit();
if (edep == 0.) return false;
G4String bodypartName = aStep->GetPreStepPoint()->GetTouchable()->GetVolume()->GetLogicalVolume()->GetName();
G4HumanPhantomHit* newHit = new G4HumanPhantomHit();
newHit->SetEdep(edep);
newHit->SetBodyPartID(bodypartName);
collection->insert(newHit);
return true;
}
void G4HumanPhantomSD::EndOfEvent(G4HCofThisEvent*) {}