85 lines
3.7 KiB
C++
85 lines
3.7 KiB
C++
#include "G4HumanPhantomColour.h"
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#include "G4HumanPhantomMaterial.h"
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#include "G4MIRDUpperLargeIntestine.h"
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#include "G4EllipticalTube.hh"
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#include "G4LogicalVolume.hh"
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#include "G4PVPlacement.hh"
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#include "G4RotationMatrix.hh"
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#include "G4SDManager.hh"
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#include "G4SystemOfUnits.hh"
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#include "G4ThreeVector.hh"
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#include "G4UnionSolid.hh"
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#include "G4VPhysicalVolume.hh"
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#include "G4VisAttributes.hh"
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#include "globals.hh"
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G4MIRDUpperLargeIntestine::G4MIRDUpperLargeIntestine() {}
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G4MIRDUpperLargeIntestine::~G4MIRDUpperLargeIntestine() {}
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G4VPhysicalVolume* G4MIRDUpperLargeIntestine::Construct(const G4String& volumeName, G4VPhysicalVolume* mother,
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const G4String& colourName, G4bool wireFrame, G4bool) {
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G4cout << "Construct " << volumeName << " with mother volume " << mother->GetName() << G4endl;
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G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial();
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G4Material* soft = material->GetMaterial("soft_tissue");
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delete material;
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G4double dx = 2.5 * cm; // aU
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G4double dy = 2.5 * cm; // bU
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G4double dz = 4.775 * cm; // dzU
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G4VSolid* AscendingColonUpperLargeIntestine = new G4EllipticalTube("AscendingColon", dx, dy, dz);
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dx = 2.5 * cm; // bt
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dy = 1.5 * cm; // ct
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dz = 10.5 * cm; // x1t
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G4VSolid* TraverseColonUpperLargeIntestine = new G4EllipticalTube("TraverseColon", dx, dy, dz);
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G4RotationMatrix* relative_rm = new G4RotationMatrix();
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relative_rm->rotateX(90. * degree);
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relative_rm->rotateZ(0. * degree);
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relative_rm->rotateY(90. * degree);
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G4UnionSolid* upperLargeIntestine =
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new G4UnionSolid("UpperLargeIntestine", AscendingColonUpperLargeIntestine, TraverseColonUpperLargeIntestine,
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relative_rm, G4ThreeVector(8.0 * cm, 0.0, 6.275 * cm)); //,0,dzU + ct transverse
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G4LogicalVolume* logicUpperLargeIntestine =
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new G4LogicalVolume(upperLargeIntestine, soft, "logical" + volumeName, 0, 0, 0);
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G4VPhysicalVolume* physUpperLargeIntestine =
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new G4PVPlacement(0, G4ThreeVector(-8.0 * cm, -2.36 * cm, -15.775 * cm),
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"physicalUpperLargeIntestine", // xo, yo, zo ascending colon
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logicUpperLargeIntestine, mother, false, 0, true);
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// Visualization Attributes
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// G4VisAttributes* UpperLargeIntestineVisAtt = new G4VisAttributes(G4Colour(1.0,1.0,0.0));
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G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
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G4Colour colour = colourPointer->GetColour(colourName);
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G4VisAttributes* UpperLargeIntestineVisAtt = new G4VisAttributes(colour);
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UpperLargeIntestineVisAtt->SetForceSolid(wireFrame);
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logicUpperLargeIntestine->SetVisAttributes(UpperLargeIntestineVisAtt);
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G4cout << "UpperLargeIntestine created !!!!!!" << G4endl;
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// Testing UpperLargeIntestine Volume
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G4double UpperLargeIntestineVol = logicUpperLargeIntestine->GetSolid()->GetCubicVolume();
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G4cout << "Volume of UpperLargeIntestine = " << UpperLargeIntestineVol / cm3 << " cm^3" << G4endl;
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// Testing UpperLargeIntestine Material
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G4String UpperLargeIntestineMat = logicUpperLargeIntestine->GetMaterial()->GetName();
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G4cout << "Material of UpperLargeIntestine = " << UpperLargeIntestineMat << G4endl;
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// Testing Density
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G4double UpperLargeIntestineDensity = logicUpperLargeIntestine->GetMaterial()->GetDensity();
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G4cout << "Density of Material = " << UpperLargeIntestineDensity * cm3 / g << " g/cm^3" << G4endl;
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// Testing Mass
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G4double UpperLargeIntestineMass = (UpperLargeIntestineVol)*UpperLargeIntestineDensity;
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G4cout << "Mass of UpperLargeIntestine = " << UpperLargeIntestineMass / gram << " g" << G4endl;
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return physUpperLargeIntestine;
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}
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