G4-DESCSS/src/G4MIRDMiddleLowerSpine.cpp

72 lines
2.9 KiB
C++

#include "G4HumanPhantomColour.h"
#include "G4HumanPhantomMaterial.h"
#include "G4MIRDMiddleLowerSpine.h"
#include "G4EllipticalTube.hh"
#include "G4PVPlacement.hh"
#include "G4RotationMatrix.hh"
#include "G4SDManager.hh"
#include "G4SystemOfUnits.hh"
#include "G4ThreeVector.hh"
#include "G4UnionSolid.hh"
#include "G4VPhysicalVolume.hh"
#include "G4VisAttributes.hh"
#include "globals.hh"
G4MIRDMiddleLowerSpine::G4MIRDMiddleLowerSpine() {}
G4MIRDMiddleLowerSpine::~G4MIRDMiddleLowerSpine() {}
G4VPhysicalVolume* G4MIRDMiddleLowerSpine::Construct(const G4String& volumeName, G4VPhysicalVolume* mother,
const G4String& colourName, G4bool wireFrame, G4bool) {
G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial();
G4cout << "Construct " << volumeName << " with mother volume " << mother->GetName() << G4endl;
G4Material* skeleton = material->GetMaterial("skeleton");
delete material;
G4double dx = 2. * cm;
G4double dy = 2.5 * cm;
G4double dz = 24. * cm;
G4VSolid* middleLowerSpine = new G4EllipticalTube("MiddleLowerSpine", dx, dy, dz);
G4LogicalVolume* logicMiddleLowerSpine =
new G4LogicalVolume(middleLowerSpine, skeleton, "logical" + volumeName, 0, 0, 0);
// Define rotation and position here!
G4VPhysicalVolume* physMiddleLowerSpine =
new G4PVPlacement(0, G4ThreeVector(0.0 * cm, 5.5 * cm, 11. * cm), "physicalMiddleLowerSpine",
logicMiddleLowerSpine, mother, false, 0, true);
// Visualization Attributes
// G4VisAttributes* MiddleLowerSpineVisAtt = new G4VisAttributes(G4Colour(0.46,0.53,0.6));
G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
G4Colour colour = colourPointer->GetColour(colourName);
G4VisAttributes* MiddleLowerSpineVisAtt = new G4VisAttributes(colour);
MiddleLowerSpineVisAtt->SetForceSolid(wireFrame);
logicMiddleLowerSpine->SetVisAttributes(MiddleLowerSpineVisAtt);
G4cout << "MiddleLowerSpine created !!!!!!" << G4endl;
// Testing MiddleLowerSpine Volume
G4double MiddleLowerSpineVol = logicMiddleLowerSpine->GetSolid()->GetCubicVolume();
G4cout << "Volume of MiddleLowerSpine = " << MiddleLowerSpineVol / cm3 << " cm^3" << G4endl;
// Testing MiddleLowerSpine Material
G4String MiddleLowerSpineMat = logicMiddleLowerSpine->GetMaterial()->GetName();
G4cout << "Material of MiddleLowerSpine = " << MiddleLowerSpineMat << G4endl;
// Testing Density
G4double MiddleLowerSpineDensity = logicMiddleLowerSpine->GetMaterial()->GetDensity();
G4cout << "Density of Material = " << MiddleLowerSpineDensity * cm3 / g << " g/cm^3" << G4endl;
// Testing Mass
G4double MiddleLowerSpineMass = (MiddleLowerSpineVol)*MiddleLowerSpineDensity;
G4cout << "Mass of MiddleLowerSpine = " << MiddleLowerSpineMass / gram << " g" << G4endl;
return physMiddleLowerSpine;
}