G4-DESCSS/src/G4MIRDMaleGenitalia.cpp

104 lines
4.1 KiB
C++

#include "G4HumanPhantomColour.h"
#include "G4HumanPhantomMaterial.h"
#include "G4MIRDMaleGenitalia.h"
#include "G4Cons.hh"
#include "G4Ellipsoid.hh"
#include "G4LogicalVolume.hh"
#include "G4Material.hh"
#include "G4PVPlacement.hh"
#include "G4RotationMatrix.hh"
#include "G4SDManager.hh"
#include "G4SubtractionSolid.hh"
#include "G4SystemOfUnits.hh"
#include "G4ThreeVector.hh"
#include "G4Trap.hh"
#include "G4UnionSolid.hh"
#include "G4VPhysicalVolume.hh"
#include "G4VisAttributes.hh"
#include "globals.hh"
G4MIRDMaleGenitalia::G4MIRDMaleGenitalia() {}
G4MIRDMaleGenitalia::~G4MIRDMaleGenitalia() {}
G4VPhysicalVolume* G4MIRDMaleGenitalia::Construct(const G4String& volumeName, G4VPhysicalVolume* mother,
const G4String& colourName, G4bool wireFrame, G4bool) {
G4cout << "Construct " << volumeName << " with mother volume " << mother->GetName() << G4endl;
G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial();
G4Material* soft = material->GetMaterial("soft_tissue");
delete material;
G4double pDz = 2.4 * cm;
G4double pTheta = 0 * degree;
G4double pPhi = 0 * degree;
G4double pDy1 = 4.76 * cm;
G4double pDx1 = 9.52 * cm;
G4double pDx2 = 9.52 * cm;
G4double pAlp1 = 0 * degree;
G4double pDy2 = 5 * cm;
G4double pDx3 = 10 * cm;
G4double pDx4 = 10 * cm;
G4double pAlp2 = 0 * degree;
G4Trap* genitaliaTrap =
new G4Trap("GenitaliaTrap", pDz, pTheta, pPhi, pDy1, pDx1, pDx2, pAlp1, pDy2, pDx3, pDx4, pAlp2);
G4double rmin1 = 0. * cm;
G4double rmin2 = 0. * cm;
G4double dz = 5 * cm;
G4double rmax1 = 9.51 * cm;
G4double rmax2 = 10.01 * cm;
G4double startphi = 0. * degree;
G4double deltaphi = 360. * degree;
G4Cons* genitaliaLegL = new G4Cons("GenitaliaLegL", rmin1, rmax1, rmin2, rmax2, dz / 2., startphi, deltaphi);
G4Cons* genitaliaLegR = new G4Cons("GenitaliaLegR", rmin1, rmax1, rmin2, rmax2, dz / 2., startphi, deltaphi);
G4UnionSolid* genitaliaLegs =
new G4UnionSolid("GenitaliaLegs", genitaliaLegL, genitaliaLegR, 0, G4ThreeVector(20. * cm, 0. * cm, 0 * cm));
G4SubtractionSolid* MaleGenitalia = new G4SubtractionSolid("MaleGenitalia", genitaliaTrap, genitaliaLegs,
0, //
G4ThreeVector(-10. * cm, -5. * cm, 0 * cm));
G4LogicalVolume* logicMaleGenitalia = new G4LogicalVolume(MaleGenitalia, soft, "logical" + volumeName, 0, 0, 0);
// Define rotation and position here!
G4VPhysicalVolume* physMaleGenitalia =
new G4PVPlacement(0, G4ThreeVector(0 * cm, 5. * cm, -2.4 * cm), "physicalMaleGenitalia", logicMaleGenitalia,
mother, false, 0, true);
// Visualization Attributes
// G4VisAttributes* MaleGenitaliaVisAtt = new G4VisAttributes(G4Colour(0.85,0.44,0.84));
G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
G4Colour colour = colourPointer->GetColour(colourName);
delete colourPointer;
G4VisAttributes* MaleGenitaliaVisAtt = new G4VisAttributes(colour);
MaleGenitaliaVisAtt->SetForceSolid(wireFrame);
logicMaleGenitalia->SetVisAttributes(MaleGenitaliaVisAtt);
G4cout << "MaleGenitalia created !!!!!!" << G4endl;
// Testing MaleGenitalia Volume
G4double MaleGenitaliaVol = logicMaleGenitalia->GetSolid()->GetCubicVolume();
G4cout << "Volume of MaleGenitalia = " << MaleGenitaliaVol / cm3 << " cm^3" << G4endl;
// Testing MaleGenitalia Material
G4String MaleGenitaliaMat = logicMaleGenitalia->GetMaterial()->GetName();
G4cout << "Material of MaleGenitalia = " << MaleGenitaliaMat << G4endl;
// Testing Density
G4double MaleGenitaliaDensity = logicMaleGenitalia->GetMaterial()->GetDensity();
G4cout << "Density of Material = " << MaleGenitaliaDensity * cm3 / g << " g/cm^3" << G4endl;
// Testing Mass
G4double MaleGenitaliaMass = (MaleGenitaliaVol)*MaleGenitaliaDensity;
G4cout << "Mass of MaleGenitalia = " << MaleGenitaliaMass / gram << " g" << G4endl;
return physMaleGenitalia;
}