G4-DESCSS/src/G4MIRDLeftLeg.cpp

77 lines
3.0 KiB
C++

#include "G4HumanPhantomColour.h"
#include "G4HumanPhantomMaterial.h"
#include "G4MIRDLeftLeg.h"
#include "G4Cons.hh"
#include "G4EllipticalTube.hh"
#include "G4LogicalVolume.hh"
#include "G4PVPlacement.hh"
#include "G4RotationMatrix.hh"
#include "G4SDManager.hh"
#include "G4SystemOfUnits.hh"
#include "G4ThreeVector.hh"
#include "G4UnionSolid.hh"
#include "G4VPhysicalVolume.hh"
#include "G4VisAttributes.hh"
#include "globals.hh"
G4MIRDLeftLeg::G4MIRDLeftLeg() {}
G4MIRDLeftLeg::~G4MIRDLeftLeg() {}
G4VPhysicalVolume* G4MIRDLeftLeg::Construct(const G4String& volumeName, G4VPhysicalVolume* mother,
const G4String& colourName, G4bool wireFrame, G4bool) {
G4cout << "Construct " << volumeName << " with mother volume " << mother->GetName() << G4endl;
G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial();
G4Material* soft = material->GetMaterial("soft_tissue");
G4double rmin1 = 0. * cm;
G4double rmin2 = 0. * cm;
G4double dz = 80.0 * cm;
G4double rmax1 = 2.0 * cm;
G4double rmax2 = 10. * cm;
G4double startphi = 0. * degree;
G4double deltaphi = 360. * degree;
G4Cons* leg1 = new G4Cons("Leg1", rmin1, rmax1, rmin2, rmax2, dz / 2., startphi, deltaphi);
G4LogicalVolume* logicLeftLeg = new G4LogicalVolume(leg1, soft, "logical" + volumeName, 0, 0, 0);
G4RotationMatrix* rm = new G4RotationMatrix();
rm->rotateX(180. * degree);
rm->rotateY(180. * degree);
G4VPhysicalVolume* physLeftLeg = new G4PVPlacement(rm,
// G4ThreeVector(10. * cm, 0. * cm, -47. *cm), //FA
G4ThreeVector(10. * cm, 0. * cm, -40. * cm), "physicalLeftLeg",
logicLeftLeg, mother, false, 0, true);
// Visualization Attributes
// G4VisAttributes* LeftLegVisAtt = new G4VisAttributes(G4Colour(0.94,0.5,0.5));
G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
G4Colour colour = colourPointer->GetColour(colourName);
G4VisAttributes* LeftLegVisAtt = new G4VisAttributes(colour);
LeftLegVisAtt->SetForceSolid(wireFrame);
logicLeftLeg->SetVisAttributes(LeftLegVisAtt);
G4cout << "LeftLeg created !!!!!!" << G4endl;
// Testing LeftLeg Volume
G4double LeftLegVol = logicLeftLeg->GetSolid()->GetCubicVolume();
G4cout << "Volume of LeftLeg = " << LeftLegVol / cm3 << " cm^3" << G4endl;
// Testing LeftLeg Material
G4String LeftLegMat = logicLeftLeg->GetMaterial()->GetName();
G4cout << "Material of LeftLeg = " << LeftLegMat << G4endl;
// Testing Density
G4double LeftLegDensity = logicLeftLeg->GetMaterial()->GetDensity();
G4cout << "Density of Material = " << LeftLegDensity * cm3 / g << " g/cm^3" << G4endl;
// Testing Mass
G4double LeftLegMass = (LeftLegVol)*LeftLegDensity;
G4cout << "Mass of LeftLeg = " << LeftLegMass / gram << " g" << G4endl;
return physLeftLeg;
}