#include "G4HumanPhantomColour.h" #include "G4HumanPhantomMaterial.h" #include "G4MIRDLeftLeg.h" #include "G4Cons.hh" #include "G4EllipticalTube.hh" #include "G4LogicalVolume.hh" #include "G4PVPlacement.hh" #include "G4RotationMatrix.hh" #include "G4SDManager.hh" #include "G4SystemOfUnits.hh" #include "G4ThreeVector.hh" #include "G4UnionSolid.hh" #include "G4VPhysicalVolume.hh" #include "G4VisAttributes.hh" #include "globals.hh" G4MIRDLeftLeg::G4MIRDLeftLeg() {} G4MIRDLeftLeg::~G4MIRDLeftLeg() {} G4VPhysicalVolume* G4MIRDLeftLeg::Construct(const G4String& volumeName, G4VPhysicalVolume* mother, const G4String& colourName, G4bool wireFrame, G4bool) { G4cout << "Construct " << volumeName << " with mother volume " << mother->GetName() << G4endl; G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial(); G4Material* soft = material->GetMaterial("soft_tissue"); G4double rmin1 = 0. * cm; G4double rmin2 = 0. * cm; G4double dz = 80.0 * cm; G4double rmax1 = 2.0 * cm; G4double rmax2 = 10. * cm; G4double startphi = 0. * degree; G4double deltaphi = 360. * degree; G4Cons* leg1 = new G4Cons("Leg1", rmin1, rmax1, rmin2, rmax2, dz / 2., startphi, deltaphi); G4LogicalVolume* logicLeftLeg = new G4LogicalVolume(leg1, soft, "logical" + volumeName, 0, 0, 0); G4RotationMatrix* rm = new G4RotationMatrix(); rm->rotateX(180. * degree); rm->rotateY(180. * degree); G4VPhysicalVolume* physLeftLeg = new G4PVPlacement(rm, // G4ThreeVector(10. * cm, 0. * cm, -47. *cm), //FA G4ThreeVector(10. * cm, 0. * cm, -40. * cm), "physicalLeftLeg", logicLeftLeg, mother, false, 0, true); // Visualization Attributes // G4VisAttributes* LeftLegVisAtt = new G4VisAttributes(G4Colour(0.94,0.5,0.5)); G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour(); G4Colour colour = colourPointer->GetColour(colourName); G4VisAttributes* LeftLegVisAtt = new G4VisAttributes(colour); LeftLegVisAtt->SetForceSolid(wireFrame); logicLeftLeg->SetVisAttributes(LeftLegVisAtt); G4cout << "LeftLeg created !!!!!!" << G4endl; // Testing LeftLeg Volume G4double LeftLegVol = logicLeftLeg->GetSolid()->GetCubicVolume(); G4cout << "Volume of LeftLeg = " << LeftLegVol / cm3 << " cm^3" << G4endl; // Testing LeftLeg Material G4String LeftLegMat = logicLeftLeg->GetMaterial()->GetName(); G4cout << "Material of LeftLeg = " << LeftLegMat << G4endl; // Testing Density G4double LeftLegDensity = logicLeftLeg->GetMaterial()->GetDensity(); G4cout << "Density of Material = " << LeftLegDensity * cm3 / g << " g/cm^3" << G4endl; // Testing Mass G4double LeftLegMass = (LeftLegVol)*LeftLegDensity; G4cout << "Mass of LeftLeg = " << LeftLegMass / gram << " g" << G4endl; return physLeftLeg; }