cmake-comsim/include/property.h

58 lines
1.7 KiB
C++

#ifndef __property__
#define __property__
#define READ_ONLY 1
#define WRITE_ONLY 2
#define READ_WRITE 3
template <typename Container, typename ValueType, int nPropType>
class property {
public:
property() {
m_cObject = NULL;
Set = NULL;
Get = NULL;
}
//-- This to set a pointer to the class that contain the
// property --
void setContainer(Container* cObject) { m_cObject = cObject; }
//-- Set the set member function that will change the value --
void setter(void (Container::*pSet)(ValueType value)) {
if ((nPropType == WRITE_ONLY) || (nPropType == READ_WRITE))
Set = pSet;
else
Set = NULL;
}
//-- Set the get member function that will retrieve the value --
void getter(ValueType (Container::*pGet)()) {
if ((nPropType == READ_ONLY) || (nPropType == READ_WRITE))
Get = pGet;
else
Get = NULL;
}
//-- Overload the '=' sign to set the value using the set
// member --
ValueType operator=(const ValueType& value) {
assert(m_cObject != NULL);
assert(Set != NULL);
(m_cObject->*Set)(value);
return value;
}
//-- To make possible to cast the property class to the
// internal type --
operator ValueType() {
assert(m_cObject != NULL);
assert(Get != NULL);
return (m_cObject->*Get)();
}
private:
Container* m_cObject; //-- Pointer to the module that
// contains the property --
void (Container::*Set)(ValueType value);
//-- Pointer to set member function --
ValueType (Container::*Get)();
//-- Pointer to get member function --
};
#endif