2023-02-13 14:50:36 +08:00
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# 设置视图,使用OpenGL
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/vis/open OGL 800x800-0+0
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# 禁止自动刷新,消息静音(除错误外)
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/vis/viewer/set/autoRefresh false
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/vis/verbose errors
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# 绘制几何体
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/vis/drawVolume
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# 绘制轨迹 类型为平滑
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/vis/scene/add/trajectories smooth
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# 根据粒子ID进行绘制
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/vis/modeling/trajectories/create/drawByParticleID
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# 以2px的宽度绘制节点
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/vis/modeling/trajectories/drawByParticleID-0/default/setDrawStepPts true
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/vis/modeling/trajectories/drawByParticleID-0/default/setStepPtsSize 2
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# 保留、叠加所有事例
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/vis/scene/endOfEventAction accumulate
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# 设置颜色
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/vis/viewer/set/style surface
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2023-02-13 15:10:21 +08:00
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# 设置 World 不可见
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2023-05-08 12:16:37 +08:00
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/vis/geometry/set/visibility World 0 false
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2023-02-13 14:50:36 +08:00
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# 坐标轴
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/vis/scene/add/scale # Simple scale line
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/vis/scene/add/axes # Simple axes: x=red, y=green, z=blue.
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#
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# To get nice view
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#
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# Re-establish auto refreshing and verbosity:
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/vis/viewer/set/autoRefresh true
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/vis/verbose warnings
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