G4-ExampleB1/include/PrimaryGeneratorAction.hh

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2022-04-29 13:24:29 +08:00
#ifndef B1PrimaryGeneratorAction_h
#define B1PrimaryGeneratorAction_h 1
#include "G4ParticleGun.hh"
#include "G4VUserPrimaryGeneratorAction.hh"
#include "globals.hh"
class G4ParticleGun;
class G4Event;
class G4Box;
/// The primary generator action class with particle gun.
///
/// The default kinematic is a 6 MeV gamma, randomly distribued
/// in front of the phantom across 80% of the (X,Y) phantom size.
namespace B1 {
// G4ParticleGun 粒子枪,即辐射源
class PrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction {
public:
PrimaryGeneratorAction();
~PrimaryGeneratorAction() override;
// method from the base class
void GeneratePrimaries(G4Event*) override;
// method to access particle gun
const G4ParticleGun* GetParticleGun() const { return fParticleGun; }
private:
G4ParticleGun* fParticleGun = nullptr; // pointer a to G4 gun class
G4Box* fEnvelopeBox = nullptr;
};
} // namespace B1
#endif