34 lines
815 B
Plaintext
34 lines
815 B
Plaintext
# 多线程设置
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/run/numberOfThreads 1
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# verbose
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/control/verbose 2
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/control/saveHistory
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/run/verbose 2
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# 初始化
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/run/initialize
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# 设置视图,使用OpenGL
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/vis/open OGL 800x800-0+0
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# 禁止自动刷新,消息静音(除错误外)
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/vis/viewer/set/autoRefresh false
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/vis/verbose errors
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# 绘制集合体
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/vis/drawVolume
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# 绘制轨迹 类型为平滑
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/vis/scene/add/trajectories smooth
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# 根据粒子ID进行绘制
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/vis/modeling/trajectories/create/drawByParticleID
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# 以2px的宽度绘制节点
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/vis/modeling/trajectories/drawByParticleID-0/default/setDrawStepPts true
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/vis/modeling/trajectories/drawByParticleID-0/default/setStepPtsSize 2
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# 保留、叠加所有事例
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/vis/scene/endOfEventAction accumulate
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# 设置颜色
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/vis/geometry/set/colour world 0 0 0 1 .3
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/vis/viewer/set/style surface |