#include "RunAction.h" #include "DetectorConstruction.h" #include "G4AccumulableManager.hh" #include "G4LogicalVolume.hh" #include "G4LogicalVolumeStore.hh" #include "G4Run.hh" #include "G4RunManager.hh" #include "G4SystemOfUnits.hh" #include "G4UnitsTable.hh" #include "PrimaryGeneratorAction.h" RunAction::RunAction() { const G4double milligray = 1.e-3 * gray; const G4double microgray = 1.e-6 * gray; const G4double nanogray = 1.e-9 * gray; const G4double picogray = 1.e-12 * gray; new G4UnitDefinition("milligray", "mGy", "Dose", milligray); new G4UnitDefinition("microgray", "uGy", "Dose", microgray); new G4UnitDefinition("nanogray", "nGy", "Dose", nanogray); new G4UnitDefinition("picogray", "pGy", "Dose", picogray); G4AccumulableManager* accumulableManager = G4AccumulableManager::Instance(); accumulableManager->RegisterAccumulable(fEdep); accumulableManager->RegisterAccumulable(fEdep2); } RunAction::~RunAction() {} void RunAction::BeginOfRunAction(const G4Run*) { G4RunManager::GetRunManager()->SetRandomNumberStore(false); G4AccumulableManager* accumulableManager = G4AccumulableManager::Instance(); accumulableManager->Reset(); } void RunAction::EndOfRunAction(const G4Run* run) { G4int nofEvents = run->GetNumberOfEvent(); if (nofEvents == 0) return; G4AccumulableManager* accumulableManager = G4AccumulableManager::Instance(); accumulableManager->Merge(); G4double edep = fEdep.GetValue(); G4double edep2 = fEdep2.GetValue(); G4double rms = edep2 - edep * edep / nofEvents; if (rms > 0.) rms = std::sqrt(rms); else rms = 0.; const DetectorConstruction* detConstruction = static_cast(G4RunManager::GetRunManager()->GetUserDetectorConstruction()); G4double mass = detConstruction->GetScoringVolume()->GetMass(); G4double dose = edep / mass; G4double rmsDose = rms / mass; G4String runCondition; const PrimaryGeneratorAction* generatorAction = static_cast(G4RunManager::GetRunManager()->GetUserPrimaryGeneratorAction()); if (generatorAction) { const G4ParticleGun* particleGun = generatorAction->GetParticleGun(); runCondition += particleGun->GetParticleDefinition()->GetParticleName(); runCondition += " of "; G4double particleEnergy = particleGun->GetParticleEnergy(); runCondition += G4BestUnit(particleEnergy, "Energy"); } // Print if (IsMaster()) { G4cout << G4endl << "--------------------End of Global Run-----------------------"; } else { G4cout << G4endl << "--------------------End of Local Run------------------------"; } G4cout << G4endl << " The run consists of " << nofEvents << " " << runCondition << G4endl << " Cumulated dose per run, in scoring volume : " << G4BestUnit(dose, "Dose") << " rms = " << G4BestUnit(rmsDose, "Dose") << G4endl << "------------------------------------------------------------" << G4endl << G4endl; } void RunAction::AddEdep(G4double edep) { // 累加沉积能量 fEdep += edep; fEdep2 += edep * edep; }