G4-DESCSS/src/G4VoxelRightBreast.cpp

75 lines
2.8 KiB
C++

#include "G4HumanPhantomColour.h"
#include "G4HumanPhantomMaterial.h"
#include "G4VoxelRightBreast.h"
#include "G4LogicalVolume.hh"
#include "G4Material.hh"
#include "G4PVPlacement.hh"
#include "G4PVReplica.hh"
#include "G4RotationMatrix.hh"
#include "G4SDManager.hh"
#include "G4SystemOfUnits.hh"
#include "G4ThreeVector.hh"
#include "G4Tubs.hh"
#include "G4VPhysicalVolume.hh"
#include "G4VisAttributes.hh"
#include "globals.hh"
G4VoxelRightBreast::G4VoxelRightBreast() {}
G4VoxelRightBreast::~G4VoxelRightBreast() {}
G4VPhysicalVolume* G4VoxelRightBreast::Construct(const G4String& volumeName, G4VPhysicalVolume* mother,
const G4String& colourName, G4bool wireFrame, G4bool)
{
G4cout << "Construct " << volumeName << " with mother volume " << mother->GetName() << G4endl;
G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial();
G4Material* adipose = material->GetMaterial("adipose");
G4Material* adipose_glandular = material->GetMaterial("adipose_glandular");
delete material;
G4double rmin = 0. * cm;
G4double rmax = 6. * cm;
G4double zz = 6. * cm;
G4double startPhi = 0. * degree;
G4double spanningPhi = 180. * degree;
G4Tubs* breast = new G4Tubs("out_breast", rmin, rmax, zz / 2., startPhi, spanningPhi);
G4LogicalVolume* breast_log = new G4LogicalVolume(breast, adipose, "logicalOut" + volumeName, 0, 0, 0);
rmax = 5.5 * cm;
zz = 5. * cm;
G4Tubs* innerBreast = new G4Tubs("inner_breast", rmin, rmax, zz / 2., startPhi, spanningPhi);
G4LogicalVolume* innerBreast_log =
new G4LogicalVolume(innerBreast, adipose_glandular, "logical" + volumeName, 0, 0, 0);
G4RotationMatrix* matrix = new G4RotationMatrix();
matrix->rotateX(0. * degree);
matrix->rotateY(0. * degree);
matrix->rotateZ(-18. * degree);
G4VPhysicalVolume* physBreast = new G4PVPlacement(matrix, G4ThreeVector(-10. * cm, 8.7 * cm, 52. * cm),
"physicalVoxelRightBreast", breast_log, mother, false, 0, true);
G4VPhysicalVolume* physInnerBreast =
new G4PVPlacement(0, G4ThreeVector(), "RightBreast", innerBreast_log, physBreast, false, 0, true);
G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
G4Colour colour = colourPointer->GetColour(colourName);
delete colourPointer;
G4VisAttributes* BreastVisAtt = new G4VisAttributes(colour);
BreastVisAtt->SetForceSolid(wireFrame);
breast_log->SetVisAttributes(BreastVisAtt);
G4VisAttributes* innerBreastVisAtt = new G4VisAttributes(colour);
innerBreastVisAtt->SetForceSolid(false);
innerBreast_log->SetVisAttributes(innerBreastVisAtt);
G4cout << "Voxel Right Breast created !!!!!! This model must be refined!" << G4endl;
return physInnerBreast;
}