G4-DESCSS/src/PrimaryGeneratorAction.cpp

177 lines
5.4 KiB
C++

#include "DetectorConstruction.h"
#include "Matrix.h"
#include "PrimaryGeneratorAction.h"
#include "G4IonTable.hh"
#include "G4ParticleDefinition.hh"
#include "G4ParticleTable.hh"
#include "G4PhysicalConstants.hh"
#include "G4RunManager.hh"
#include "G4SystemOfUnits.hh"
#include "Randomize.hh"
G4double M = 931.5;
G4double C1, C2, C3, C4, sum;
PrimaryGeneratorAction::PrimaryGeneratorAction() { fParticleGun = new G4ParticleGun(); }
PrimaryGeneratorAction::~PrimaryGeneratorAction() { delete fParticleGun; }
void PrimaryGeneratorAction::DefineParticle(G4String particleType) {
G4double Z, A;
std::string tmp, line, name;
std::ifstream modelFile("assets/model.txt");
while (std::getline(modelFile, line)) {
std::stringstream ss(line);
std::getline(ss, name, ',');
if (name == particleType) {
std::getline(ss, tmp, ','), Z = std::stof(tmp);
std::getline(ss, tmp, ','), A = std::stof(tmp);
std::getline(ss, tmp, ','), C1 = std::stof(tmp);
std::getline(ss, tmp, ','), C2 = std::stof(tmp);
std::getline(ss, tmp, ','), C3 = std::stof(tmp);
if (name == "TE")
sum = C3;
else if (name == "TP")
std::getline(ss, tmp, ','), sum = std::stof(tmp);
else {
std::getline(ss, tmp, ','), C4 = std::stof(tmp);
std::getline(ss, tmp, ','), sum = std::stof(tmp);
}
break;
}
}
G4ParticleDefinition* ion;
if (Z == -1)
ion = G4ParticleTable::GetParticleTable()->FindParticle("e-");
else if (Z == 1)
ion = G4ParticleTable::GetParticleTable()->FindParticle("proton");
else if (Z == 2)
ion = G4ParticleTable::GetParticleTable()->FindParticle("alpha");
else
ion = G4IonTable::GetIonTable()->GetIon(Z, A, 0.);
fParticleGun->SetParticleCharge(Z * eplus);
fParticleGun->SetParticleDefinition(ion);
}
G4double randomPhi() {
G4double v = G4UniformRand();
return 2 * pi * v;
}
G4double randomTheta(G4double minU = -1, G4double maxU = 1) {
G4double u = G4UniformRand();
u = u * (maxU - minU) + minU;
return acos(u);
}
G4ThreeVector randomPos(G4double rho = 12. * m) {
G4double phi = randomPhi();
G4double theta = randomTheta();
G4double x = rho * sin(theta) * cos(phi);
G4double y = rho * sin(theta) * sin(phi);
G4double z = rho * cos(theta);
return G4ThreeVector(x, y, z);
}
G4ThreeVector randomDir(G4ThreeVector pos, G4double maxTheta = 30. * deg) {
G4double phi = randomPhi();
G4double theta = randomTheta(cos(maxTheta), 1);
G4double u = sin(theta) * cos(phi);
G4double v = sin(theta) * sin(phi);
G4double w = cos(theta);
G4double mD[3][1] = {{u}, {v}, {w}};
matrix<G4double> D(3, 1);
D.Input(&mD[0][0]);
G4double x0 = pos.getX();
G4double y0 = pos.getY();
G4double z0 = pos.getZ();
G4double rho = sqrt(x0 * x0 + y0 * y0 + z0 * z0);
G4double mO[3][1] = {{x0}, {y0}, {z0}};
matrix<G4double> O(3, 1);
O.Input(&mO[0][0]);
G4double a = 1;
G4double b = (z0 + rho - y0) / x0;
G4double c = (z0 - rho + y0) / x0;
G4double mR[3][3] = {{1 + a * a - b * b - c * c, -2 * c - 2 * a * b, -2 * b + 2 * a * c},
{2 * c - 2 * a * b, 1 - a * a + b * b - c * c, -2 * a - 2 * b * c},
{2 * b + 2 * a * c, 2 * a - 2 * b * c, 1 - a * a - b * b + c * c}};
matrix<G4double> R(3, 3);
R.Input(&mR[0][0]);
R = R / (1 + a * a + b * b + c * c);
matrix<G4double> M(3, 1);
M = R * D;
return G4ThreeVector(M(1, 1), M(2, 1), M(3, 1));
}
G4double ITM(G4double Emin, G4double Emax, G4double (*f)(G4double)) {
G4double y = G4UniformRand();
return (*f)(y);
}
G4double ARM(G4double Emin, G4double Emax, G4double (*f)(G4double)) {
G4double x, y;
while (true) {
x = G4UniformRand() * (Emax - Emin) + Emin;
y = G4UniformRand();
if (y <= (*f)(x)) break;
}
return x;
}
G4double pdfTElectronInv(G4double y) {
G4double C = C2 * C1 * exp(-0.1 / C2) / sum;
return -C2 * log((C - y) * sum / C1 / C2);
}
G4double pdfTProtonInv(G4double y) {
G4double C = C1 * pow(50 - C2, 1 - C3) / sum / (1 - C3);
return pow(sum * (C + y) * (1 - C3) / C1, 1 / (1 - C3)) + C2;
}
G4double pdfGCRProton(G4double E) {
G4double pc = sqrt(2 * M * E + E * E);
G4double beta = pc / sqrt(M * M + pc * pc);
return C1 * pow(beta, C2 - 1) * pow(pc / (pc + C3), C4) / pc / sum;
}
G4double pdfGCRIon(G4double E) { return C1 * exp(-C2 * E) * (1 - exp(-C3 * E + C4)) / sum; }
void PrimaryGeneratorAction::GeneratePrimaries(G4Event* e) {
G4double E;
G4ThreeVector pos = randomPos();
G4ThreeVector dir = randomDir(pos);
DetectorConstruction* detConstruction =
(DetectorConstruction*)(G4RunManager::GetRunManager()->GetUserDetectorConstruction());
if (particleType != detConstruction->GetParticleType()) {
particleType = detConstruction->GetParticleType();
DefineParticle(particleType);
}
if (particleType == "TE")
E = ITM(0.1, 10, pdfTElectronInv);
else if (particleType == "TP")
E = ITM(50, 1000, pdfTProtonInv);
else if (particleType == "GCR_H")
E = ARM(220, 1e5, pdfGCRProton);
else
E = ARM(220, 1e5, pdfGCRIon);
fParticleGun->SetParticleEnergy(E * MeV);
fParticleGun->SetParticlePosition(pos);
fParticleGun->SetParticleMomentumDirection(dir);
fParticleGun->GeneratePrimaryVertex(e);
}