G4-DESCSS/src/ActionInitialization.cpp

27 lines
710 B
C++

#include "ActionInitialization.h"
#include "PrimaryGeneratorAction.h"
#include <time.h>
#include "Randomize.hh"
extern G4String particleType;
class G4GeneralParticleSource;
class G4ParticleGun;
ActionInitialization::ActionInitialization() {
G4long seed = time(NULL);
CLHEP::HepRandom::setTheEngine(new CLHEP::RanecuEngine());
CLHEP::HepRandom::setTheSeed(seed);
}
ActionInitialization::~ActionInitialization() {}
void ActionInitialization::BuildForMaster() const {}
void ActionInitialization::Build() const {
if (particleType == "TE")
SetUserAction(new PrimaryGeneratorAction<G4GeneralParticleSource>);
else
SetUserAction(new PrimaryGeneratorAction<G4ParticleGun>);
}