G4-DESCSS/src/G4MIRDPelvis.cpp

108 lines
3.9 KiB
C++

#include "G4HumanPhantomColour.h"
#include "G4HumanPhantomMaterial.h"
#include "G4MIRDPelvis.h"
#include "G4Box.hh"
#include "G4EllipticalTube.hh"
#include "G4LogicalVolume.hh"
#include "G4PVPlacement.hh"
#include "G4RotationMatrix.hh"
#include "G4SDManager.hh"
#include "G4SubtractionSolid.hh"
#include "G4SystemOfUnits.hh"
#include "G4ThreeVector.hh"
#include "G4VPhysicalVolume.hh"
#include "G4VSolid.hh"
#include "G4VisAttributes.hh"
#include "globals.hh"
G4MIRDPelvis::G4MIRDPelvis() {}
G4MIRDPelvis::~G4MIRDPelvis() {}
G4VPhysicalVolume* G4MIRDPelvis::Construct(const G4String& volumeName, G4VPhysicalVolume* mother,
const G4String& colourName, G4bool wireFrame, G4bool) {
G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial();
G4cout << "Construct " << volumeName << " with mother volume " << mother->GetName() << G4endl;
G4Material* skeleton = material->GetMaterial("skeleton");
delete material;
/*
G4double dx= 10.35 * cm;//12. *cm; // a2
G4double dy= 11.76 * cm;//12. * cm; // b2
G4double dz= 9.915 * cm; // z2/2
G4VSolid* outPelvis = new G4EllipticalTube("OutPelvis",dx, dy, dz);
G4double dx_in = 9.75 * cm;//11.3 * cm; // a1
G4double dy_in = 11.07 *cm; //11.3* cm; //b1
G4double dz_in = 10. * cm;//11.0 *cm; // z2/2
*/
G4double dx = 12. * cm; // a2
G4double dy = 12. * cm; // b2
G4double dz = 11. * cm; // z2/2
G4VSolid* outPelvis = new G4EllipticalTube("OutPelvis", dx, dy, dz);
dx = 11.3 * cm; // a1
dy = 11.3 * cm; // b1
dz = 12.0 * cm; // z2/2
G4VSolid* inPelvis = new G4EllipticalTube("InPelvis", dx, dy, dz);
G4double x = 28. * cm; // a2 * 2
G4double y = 28. * cm; // b2*2
G4double z = 24. * cm; // z2
G4VSolid* subPelvis = new G4Box("SubtrPelvis", x / 2., y / 2., z / 2.);
G4SubtractionSolid* firstPelvis =
new G4SubtractionSolid("FirstPelvis", outPelvis, inPelvis, 0, G4ThreeVector(0. * cm, -0.8 * cm, 0. * cm));
G4SubtractionSolid* secondPelvis =
new G4SubtractionSolid("SecondPelvis", firstPelvis, subPelvis, 0, G4ThreeVector(0.0, -14. * cm, 0. * cm));
// half of the y size of the box
G4SubtractionSolid* pelvis =
new G4SubtractionSolid("Pelvis", secondPelvis, subPelvis, 0, G4ThreeVector(0.0, 22. * cm, -9. * cm));
G4LogicalVolume* logicPelvis = new G4LogicalVolume(pelvis, skeleton, "logical" + volumeName, 0, 0, 0);
G4VPhysicalVolume* physPelvis =
new G4PVPlacement(0, G4ThreeVector(0.0, -3. * cm, -24. * cm), // 0, y02, z position
// with respect to the trunk
"physicalPelvis", logicPelvis, mother, false, 0, true);
// Visualization Attributes
// G4VisAttributes* PelvisVisAtt = new G4VisAttributes(G4Colour(0.46,0.53,0.6));
G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
G4Colour colour = colourPointer->GetColour(colourName);
G4VisAttributes* PelvisVisAtt = new G4VisAttributes(colour);
PelvisVisAtt->SetForceSolid(wireFrame);
logicPelvis->SetVisAttributes(PelvisVisAtt);
G4cout << "Pelvis created !!!!!!" << G4endl;
// Testing Pelvis Volume
G4double PelvisVol = logicPelvis->GetSolid()->GetCubicVolume();
G4cout << "Volume of Pelvis = " << PelvisVol / cm3 << " cm^3" << G4endl;
// Testing Pelvis Material
G4String PelvisMat = logicPelvis->GetMaterial()->GetName();
G4cout << "Material of Pelvis = " << PelvisMat << G4endl;
// Testing Density
G4double PelvisDensity = logicPelvis->GetMaterial()->GetDensity();
G4cout << "Density of Material = " << PelvisDensity * cm3 / g << " g/cm^3" << G4endl;
// Testing Mass
G4double PelvisMass = (PelvisVol)*PelvisDensity;
G4cout << "Mass of Pelvis = " << PelvisMass / gram << " g" << G4endl;
return physPelvis;
}