107 lines
3.9 KiB
C++
107 lines
3.9 KiB
C++
#include "G4HumanPhantomColour.h"
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#include "G4HumanPhantomMaterial.h"
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#include "G4MIRDLeftLung.h"
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#include "G4Box.hh"
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#include "G4Ellipsoid.hh"
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#include "G4LogicalVolume.hh"
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#include "G4Material.hh"
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#include "G4PVPlacement.hh"
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#include "G4RotationMatrix.hh"
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#include "G4SDManager.hh"
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#include "G4SubtractionSolid.hh"
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#include "G4SystemOfUnits.hh"
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#include "G4ThreeVector.hh"
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#include "G4UnionSolid.hh"
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#include "G4VPhysicalVolume.hh"
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#include "G4VisAttributes.hh"
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#include "globals.hh"
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G4MIRDLeftLung::G4MIRDLeftLung() {}
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G4MIRDLeftLung::~G4MIRDLeftLung() {}
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G4VPhysicalVolume* G4MIRDLeftLung::Construct(const G4String& volumeName, G4VPhysicalVolume* mother,
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const G4String& colourName, G4bool wireFrame, G4bool) {
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G4cout << "Construct " << volumeName << " with mother volume " << mother->GetName() << G4endl;
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G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial();
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G4Material* lung_material = material->GetMaterial("lung_material");
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delete material;
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G4double ax = 5. * cm; // a
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G4double by = 7.5 * cm; // b
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G4double cz = 24. * cm; // c
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G4double zcut1 = 0.0 * cm;
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G4double zcut2 = 24. * cm;
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G4Ellipsoid* oneLung = new G4Ellipsoid("OneLung", ax, by, cz, zcut1, zcut2);
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ax = 5. * cm;
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by = 7.5 * cm;
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cz = 24. * cm;
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G4Ellipsoid* subtrLung = new G4Ellipsoid("subtrLung", ax, by, cz);
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// y<0
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G4double dx = 5.5 * cm;
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G4double dy = 8.5 * cm;
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G4double dz = 24. * cm;
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G4Box* box = new G4Box("Box", dx, dy, dz);
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// G4SubtractionSolid* section = new G4SubtractionSolid("BoxSub", subtrLung, box, 0, G4ThreeVector(0.*cm, 8.5* cm,
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// 0.*cm));
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G4SubtractionSolid* section2 =
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new G4SubtractionSolid("BoxSub2", subtrLung, box, 0, G4ThreeVector(0. * cm, 8.5 * cm, 0. * cm));
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// G4SubtractionSolid* lung1 = new G4SubtractionSolid("Lung1", oneLung,
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// section,
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// 0, G4ThreeVector(6.*cm,0*cm,0.0*cm));
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G4SubtractionSolid* lung2 =
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new G4SubtractionSolid("Lung2", oneLung, section2, 0, G4ThreeVector(-6. * cm, 0 * cm, 0.0 * cm));
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// G4RotationMatrix* matrix = new G4RotationMatrix();
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// matrix->rotateX(180. * degree);
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// matrix ->rotateZ(180.*degree);
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// matrix -> rotateY(180.* degree);
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// G4UnionSolid* lungs = new G4UnionSolid("Lungs", lung1, lung2, matrix, G4ThreeVector(17*cm, 0., 0.));
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G4LogicalVolume* logicLeftLung = new G4LogicalVolume(lung2, lung_material, "logical" + volumeName, 0, 0, 0);
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G4VPhysicalVolume* physLeftLung = new G4PVPlacement(0, G4ThreeVector(8.50 * cm, 0.0 * cm, 8.5 * cm),
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"physicalLeftLung", logicLeftLung, mother, false, 0, true);
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// Visualization Attributes
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// G4VisAttributes* LeftLungVisAtt = new G4VisAttributes(G4Colour(0.25,0.41,0.88));
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G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
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G4Colour colour = colourPointer->GetColour(colourName);
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G4VisAttributes* LeftLungVisAtt = new G4VisAttributes(colour);
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LeftLungVisAtt->SetForceSolid(wireFrame);
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logicLeftLung->SetVisAttributes(LeftLungVisAtt);
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G4cout << "LeftLung created !!!!!!" << G4endl;
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// Testing LeftLung Volume
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G4double LeftLungVol = logicLeftLung->GetSolid()->GetCubicVolume();
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G4cout << "Volume of LeftLung = " << (LeftLungVol) / cm3 << " cm^3" << G4endl;
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// Testing LeftLung Material
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G4String LeftLungMat = logicLeftLung->GetMaterial()->GetName();
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G4cout << "Material of LeftLung = " << LeftLungMat << G4endl;
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// Testing Density
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G4double LeftLungDensity = logicLeftLung->GetMaterial()->GetDensity();
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G4cout << "Density of Material = " << LeftLungDensity * cm3 / g << " g/cm^3" << G4endl;
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// Testing Mass
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G4double LeftLungMass = (LeftLungVol)*LeftLungDensity;
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G4cout << "Mass of LeftLung = " << LeftLungMass / gram << " g" << G4endl;
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return physLeftLung;
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}
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