#ifndef DESCSS_HumanPhantomMaterial_H #define DESCSS_HumanPhantomMaterial_H 1 #include "globals.hh" class G4Material; class G4HumanPhantomMaterial { public: G4HumanPhantomMaterial(); ~G4HumanPhantomMaterial(); public: void DefineMaterials(); G4Material* GetMaterial(G4String); // returns the material private: G4Material* matH2O; G4Material* soft; G4Material* skeleton; G4Material* lung; G4Material* adipose; G4Material* glandular; G4Material* adipose_glandular; G4Material* muscle; }; #endif