#ifndef G4BasePhantomBuilder_h #define G4BasePhantomBuilder_h 1 #include "G4VPhysicalVolume.hh" class G4VPhysicalVolume; class G4BasePhantomBuilder { public: G4BasePhantomBuilder(); virtual ~G4BasePhantomBuilder(); virtual void BuildHead(const G4String&, G4bool, G4bool) { return; }; virtual void BuildTrunk(const G4String&, G4bool, G4bool) { return; }; virtual void BuildLeftLeg(const G4String&, G4bool, G4bool) { return; }; virtual void BuildRightLeg(const G4String&, G4bool, G4bool) { return; }; virtual void BuildUpperSpine(const G4String&, G4bool, G4bool) { return; } virtual void BuildMiddleLowerSpine(const G4String&, G4bool, G4bool) { return; }; virtual void BuildLeftLegBone(const G4String&, G4bool, G4bool) { return; }; virtual void BuildRightLegBone(const G4String&, G4bool, G4bool) { return; }; virtual void BuildLeftArmBone(const G4String&, G4bool, G4bool) { return; } virtual void BuildRightArmBone(const G4String&, G4bool, G4bool) { return; } virtual void BuildSkull(const G4String&, G4bool, G4bool) { return; }; virtual void BuildRibCage(const G4String&, G4bool, G4bool) { return; }; virtual void BuildPelvis(const G4String&, G4bool, G4bool) { return; }; virtual void BuildLeftScapula(const G4String&, G4bool, G4bool) { return; }; virtual void BuildRightScapula(const G4String&, G4bool, G4bool) { return; }; virtual void BuildLeftClavicle(const G4String&, G4bool, G4bool) { return; }; virtual void BuildRightClavicle(const G4String&, G4bool, G4bool) { return; }; virtual void BuildBrain(const G4String&, G4bool, G4bool) { return; }; virtual void BuildHeart(const G4String&, G4bool, G4bool) { return; }; virtual void BuildLeftLung(const G4String&, G4bool, G4bool) { return; }; virtual void BuildRightLung(const G4String&, G4bool, G4bool) { return; }; virtual void BuildStomach(const G4String&, G4bool, G4bool) { return; }; virtual void BuildSmallIntestine(const G4String&, G4bool, G4bool) { return; }; virtual void BuildUpperLargeIntestine(const G4String&, G4bool, G4bool) { return; }; virtual void BuildLowerLargeIntestine(const G4String&, G4bool, G4bool) { return; }; virtual void BuildLeftKidney(const G4String&, G4bool, G4bool) { return; }; virtual void BuildRightKidney(const G4String&, G4bool, G4bool) { return; }; virtual void BuildLeftAdrenal(const G4String&, G4bool, G4bool) { return; }; virtual void BuildRightAdrenal(const G4String&, G4bool, G4bool) { return; }; virtual void BuildLiver(const G4String&, G4bool, G4bool) { return; }; virtual void BuildPancreas(const G4String&, G4bool, G4bool) { return; }; virtual void BuildSpleen(const G4String&, G4bool, G4bool) { return; }; virtual void BuildUrinaryBladder(const G4String&, G4bool, G4bool) { return; }; virtual void BuildThyroid(const G4String&, G4bool, G4bool) { return; }; virtual void BuildThymus(const G4String&, G4bool, G4bool) { return; }; virtual void BuildLeftOvary(const G4String&, G4bool, G4bool) { return; }; virtual void BuildRightOvary(const G4String&, G4bool, G4bool) { return; }; virtual void BuildUterus(const G4String&, G4bool, G4bool) { return; }; virtual void BuildLeftBreast(const G4String&, G4bool, G4bool) { return; }; virtual void BuildRightBreast(const G4String&, G4bool, G4bool) { return; }; virtual void BuildVoxelLeftBreast(const G4String&, G4bool, G4bool) { return; }; virtual void BuildVoxelRightBreast(const G4String&, G4bool, G4bool) { return; }; virtual void BuildMaleGenitalia(const G4String&, G4bool, G4bool) { return; }; virtual void BuildLeftTeste(const G4String&, G4bool, G4bool) { return; }; virtual void BuildRightTeste(const G4String&, G4bool, G4bool) { return; }; virtual void SetModel(G4String) { return; }; virtual void SetMotherVolume(G4VPhysicalVolume*) { return; }; virtual G4VPhysicalVolume* GetPhantom() { return 0; }; }; #endif