#include "G4HumanPhantomColour.h" #include "G4HumanPhantomMaterial.h" #include "G4MIRDLeftKidney.h" #include "G4Box.hh" #include "G4Ellipsoid.hh" #include "G4EllipticalTube.hh" #include "G4Material.hh" #include "G4PVPlacement.hh" #include "G4RotationMatrix.hh" #include "G4SDManager.hh" #include "G4SubtractionSolid.hh" #include "G4SystemOfUnits.hh" #include "G4ThreeVector.hh" #include "G4UnionSolid.hh" #include "G4VPhysicalVolume.hh" #include "G4VisAttributes.hh" #include "globals.hh" G4MIRDLeftKidney::G4MIRDLeftKidney() {} G4MIRDLeftKidney::~G4MIRDLeftKidney() {} G4VPhysicalVolume* G4MIRDLeftKidney::Construct(const G4String& volumeName, G4VPhysicalVolume* mother, const G4String& colourName, G4bool wireFrame, G4bool) { G4cout << "Construct " << volumeName << " with mother volume " << mother->GetName() << G4endl; G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial(); G4Material* soft = material->GetMaterial("soft_tissue"); delete material; G4double ax = 4.5 * cm; // a G4double by = 1.5 * cm; // b G4double cz = 5.5 * cm; // c G4VSolid* oneLeftKidney = new G4Ellipsoid("OneLeftKidney", ax, by, cz); G4double xx = 6. * cm; G4double yy = 12.00 * cm; G4double zz = 12.00 * cm; G4VSolid* subtrLeftKidney = new G4Box("SubtrLeftKidney", xx / 2., yy / 2., zz / 2.); G4SubtractionSolid* leftKidney = new G4SubtractionSolid("LeftKidney", oneLeftKidney, subtrLeftKidney, 0, G4ThreeVector(-6. * cm, // x0 0.0 * cm, 0.0 * cm)); G4LogicalVolume* logicLeftKidney = new G4LogicalVolume(leftKidney, soft, "logical" + volumeName, 0, 0, 0); G4VPhysicalVolume* physLeftKidney = new G4PVPlacement(0, G4ThreeVector(6. * cm, // xo 6. * cm, // yo -2.50 * cm), // zo "physicalLeftKidney", logicLeftKidney, mother, false, 0, true); // Visualization Attributes // G4VisAttributes* LeftKidneyVisAtt = new G4VisAttributes(G4Colour(0.72,0.52,0.04)); G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour(); G4Colour colour = colourPointer->GetColour(colourName); G4VisAttributes* LeftKidneyVisAtt = new G4VisAttributes(colour); LeftKidneyVisAtt->SetForceSolid(wireFrame); logicLeftKidney->SetVisAttributes(LeftKidneyVisAtt); G4cout << "Left LeftKidney created !!!!!!" << G4endl; // Testing LeftKidney Volume G4double LeftKidneyVol = logicLeftKidney->GetSolid()->GetCubicVolume(); G4cout << "Volume of LeftKidney = " << LeftKidneyVol / cm3 << " cm^3" << G4endl; // Testing LeftKidney Material G4String LeftKidneyMat = logicLeftKidney->GetMaterial()->GetName(); G4cout << "Material of LeftKidney = " << LeftKidneyMat << G4endl; // Testing Density G4double LeftKidneyDensity = logicLeftKidney->GetMaterial()->GetDensity(); G4cout << "Density of Material = " << LeftKidneyDensity * cm3 / g << " g/cm^3" << G4endl; // Testing Mass G4double LeftKidneyMass = (LeftKidneyVol)*LeftKidneyDensity; G4cout << "Mass of LeftKidney = " << LeftKidneyMass / gram << " g" << G4endl; return physLeftKidney; }