#include "G4HumanPhantomColour.h" #include "G4HumanPhantomMaterial.h" #include "G4MIRDLeftBreast.h" #include "G4Ellipsoid.hh" #include "G4EllipticalTube.hh" #include "G4LogicalVolume.hh" #include "G4Material.hh" #include "G4PVPlacement.hh" #include "G4RotationMatrix.hh" #include "G4SDManager.hh" #include "G4SubtractionSolid.hh" #include "G4SystemOfUnits.hh" #include "G4ThreeVector.hh" #include "G4UnionSolid.hh" #include "G4VPhysicalVolume.hh" #include "G4VisAttributes.hh" #include "globals.hh" G4MIRDLeftBreast::G4MIRDLeftBreast() {} G4MIRDLeftBreast::~G4MIRDLeftBreast() {} G4VPhysicalVolume* G4MIRDLeftBreast::Construct(const G4String& volumeName, G4VPhysicalVolume* mother, const G4String& colourName, G4bool wireFrame, G4bool) { G4cout << "Construct " << volumeName << " with mother volume " << mother->GetName() << G4endl; G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial(); G4Material* soft = material->GetMaterial("soft_tissue"); delete material; G4double ax = 4.95 * cm; G4double by = 4.35 * cm; G4double cz = 4.15 * cm; G4Ellipsoid* oneLeftBreast = new G4Ellipsoid("OneLeftBreast", ax, by, cz); G4double dx = 20. * cm; G4double dy = 10. * cm; G4double dz = 35. * cm; G4EllipticalTube* Trunk = new G4EllipticalTube("Trunk", dx, dy, dz); G4RotationMatrix* rm_relative = new G4RotationMatrix(); rm_relative->rotateX(90. * degree); G4SubtractionSolid* breast = new G4SubtractionSolid("LeftBreast", oneLeftBreast, Trunk, rm_relative, G4ThreeVector(-10. * cm, 0.0 * cm, -8.66 * cm)); G4LogicalVolume* logicLeftBreast = new G4LogicalVolume(breast, soft, "logical" + volumeName, 0, 0, 0); // Define rotation and position here! G4RotationMatrix* rm = new G4RotationMatrix(); rm->rotateX(90. * degree); rm->rotateY(0. * degree); rm->rotateZ(16. * degree); G4VPhysicalVolume* physLeftBreast = new G4PVPlacement( rm, G4ThreeVector(10 * cm, 9.1 * cm, 52. * cm), "physicalLeftBreast", logicLeftBreast, mother, false, 0, true); // Visualization Attributes // G4VisAttributes* LeftBreastVisAtt = new G4VisAttributes(G4Colour(1.0,0.41,0.71)); G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour(); G4Colour colour = colourPointer->GetColour(colourName); G4VisAttributes* LeftBreastVisAtt = new G4VisAttributes(colour); LeftBreastVisAtt->SetForceSolid(wireFrame); logicLeftBreast->SetVisAttributes(LeftBreastVisAtt); G4cout << "LeftBreast created !!!!!!" << G4endl; // Testing LeftBreast Volume G4double LeftBreastVol = logicLeftBreast->GetSolid()->GetCubicVolume(); G4cout << "Volume of LeftBreast = " << LeftBreastVol / cm3 << " cm^3" << G4endl; // Testing LeftBreast Material G4String LeftBreastMat = logicLeftBreast->GetMaterial()->GetName(); G4cout << "Material of LeftBreast = " << LeftBreastMat << G4endl; // Testing Density G4double LeftBreastDensity = logicLeftBreast->GetMaterial()->GetDensity(); G4cout << "Density of Material = " << LeftBreastDensity * cm3 / g << " g/cm^3" << G4endl; // Testing Mass G4double LeftBreastMass = (LeftBreastVol)*LeftBreastDensity; G4cout << "Mass of LeftBreast = " << LeftBreastMass / gram << " g" << G4endl; return physLeftBreast; }